Comprised of over 18 quintillion (yes, that’s a number) planets, No Man’s Sky is a seemingly infinite game, the first of its kind. Procedurally generated, the game forms around players as they traverse an uncharted universe; in theory, nothing exists but that which you see in any given moment, and every user plays out a unique narrative. Continue →
Category Archives: TECH
WEBLOG | The pros & cons of digital humanitarianism
From cause promotion to facilitating the use of social networks and digital tools in response to crises, new technologies are changing the way humanitarianism happens. Sarah and Vincent Fevrier discuss the pros and cons of this shift. Continue →